Stephen Purdue
Software EngineerExpense Tracker
Budgeting tool created using Python and Pandas.
Slackers
Vertical Slice created for third year Client Project, in collaboration with RaRa Games.
Hi, I'm Stephen Purdue. I've been studying as a Game Developer for the last 4 years working in Unity and Unreal Engine, I'm learning Python, JavaScript, and React in order to pursue a career in Software Engineering. I am passionate about solving problems and understanding new programming languages. While my core skill set is Game Development, I have found a love for Machine Learning and Artificial Intelligence. Learning new technologies is always an exciting opportunity and I enjoy building new things with them.