Stephen Purdue

Southampton, UK

I've spent four years in Game Development with Unity and Unreal Engine, pursuing an MSc in AI, hoping to break into Software Engineering, and eventually Quant.

Timeline

  1. Cursor x AdTech Hackathon

    Hackathon

    • Built Whitespace. Gather brand knowledge, generate ad copy.
  2. Exodus

    Capstone Project

    • Completed a procedurally generated dungeon crawler in Unity. Submitted as my Capstone Project for my final year of University, and released on Itch.io.